AI Insights · Timothy · July 2024
Q2 2024 Performance of Top Pirate Games on iOS in the US
A glance at the iOS performance of leading pirate-themed games during the second quarter of 2024 in the US, showcasing download and user engagement trends.
As the gaming industry continues to flourish, pirate-themed games have carved out their own niche on the iOS platform. In the second quarter of 2024, Sensor Tower provides us with valuable insights into the performance of these swashbuckling adventures.
Sea of Conquest: Pirate War by FunPlus International AG, released at the start of the year, saw its revenue fluctuate, peaking at $468K in early April and then tapering off to $111K by late June. Downloads followed a similar trend, with a high of 250K in the first week of April, but experienced a sharp decline to 75K towards the end of June. Weekly active users remained relatively stable, hovering around the 300K mark, but with a notable drop to 243K in the last week of June.
Pirate Raid: Caribbean Battle from SayGames LTD experienced a modest performance in revenue, with a spike of $40K in the last week of June after a period of no revenue. Downloads saw a high of 71K in the third week of April, eventually falling to 8K by the end of June. Weekly active users started at 67K and saw a decline to 38K over the quarter.
Save The Pirate! Help! Escape!, without disclosed revenue, had a relatively low download count, starting at 50K and ending at 34K. However, the game maintained a strong weekly active user base, starting at 4.8M and slightly decreasing to 4.2M by the close of the quarter.
Go Go Magnet! by Oh BiBi, also showed minimal revenue with occasional spikes, such as $173K in mid-May. Downloads were low throughout the quarter, with a peak of 27K in mid-April and dropping to 11K by the end of June. Weekly active user data was not available for this title.
Roger That: Merge Adventure! by Samfinaco LLC saw its revenue peak at $53K in the third week of April but did not report revenue for the latter part of the quarter. Downloads were sporadic, with a notable 48K in the first week of May but otherwise minimal activity. Weekly active user data for this title was not provided.
For more detailed insights into the performance of these iOS pirate games and others in the market, Sensor Tower's comprehensive analytics provide a deeper dive into the data.